View Games and info at The World Of Spectrum
by clicking on a game sleeve below |
There are some YouTube links below.
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Knight Driver
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Knight Driver is a simple, drive
the car around the course and don't hit anything. It plays in two
modes, Learner (fuel expires quicker if you hit the walls), or
Professional, (5 Cars and lose a life with each collision). The
Spectrum keyboard controls do not translate to a PC very comfortably.
Keys:- P,L or D at main screen, then Enter to start.
Z=rotate clockwise
Comma=rotate anticlockwise
Space= accelerate, Full stop=slow down.
Click here
for instructions |
The Empire Fights Back
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The Empire Fights Back was my
first game published by Mastertronic. I recall demonstrating the game
to their John Maxwell and signing contracts with Jim Darling.
Incidentally, his sons, Richard and David, went on to form
Codemasters, still creating and publishing games today.
Mastertronic did a fabulous job
with re-naming the game (much better than my Airwolf 2000) and the
cover sleeve artwork. However, they were not entirely convinced about
the game and neither released it to reviewers, nor converted it to
other formats. It did, however, sell rather well and I still think it
was a fair game for its era. This
YouTube link is fun.
Click here
for instructions |
One Man And His Droid
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One Man and His Droid was
undoubtedly the most successful game that I ever produced, selling
over 250,000 copies on five different computers. Most of my
commercial games took almost a year in spare time to produce, but
OMAHD was a sort of a one off. From start to finish, it was completed
in under 10 weeks including all of the programming, design and
graphics. The music currently playing is a midi reworking of Rob
Hubbard's classic C64 sound track for the game. This
C64 YouTube link is fun
Click here
for the instructions. |
Lap of the Gods
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Of all the games that I wrote, Lap
of the Gods is my favourite and I feel best game. It generally
received good reviews with the magazine Crash awarding it 80%, not
bad for a £1.99 game! Sadly, it didn't sell very well (around
20,000 or so) and Mastertronic did not have the confidence to convert
it to other formats. Initially they rejected the game, then took it
on in a bit of a rush as they had a Spectrum "slot" that
they needed to fill in their publication cycle. This
Youtube link is fun
Click here
for the instructions. |
War cars Construction Set
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War Cars Construction Set was the
last game of mine that was commercially published. Firebird (part of
British Telecom) launched the game on their new mid budget label at
the price of £2.99. Firebird converted the game to the C64 and
Amstrad CPC but both conversions were poor and flawed. Overall, the
game bombed and only hit around 60% in reviews. However, I do still
like the game even after all this time.This
YouTube link is fun
Click here
for the instructions. |
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may be reproduced without the prior consent of the author
© Clive Brooker 2001-2012,
2020 |
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